Wednesday, January 13, 2010

THE HORSEMAN COMETH


Often when something works, and works well, it will have imitators and copycats come out of the woodwork and try to capitalize on the splash made by the original. This is especially true in the media world and in video games. The hottest trend right now is an oldie but goodie: the portrayal of the possibility of a coming apocalypse, an Armageddon. There are different spins put on it from heaven vs. hell, man vs. the supernatural, or some seemingly omnipotent being needing to be stopped from wreaking havoc, but in the end it all comes down to the same basic concept. In the first quarter of 2010, we have three such games coming out with this basic theme: God of War 3, Dante's Inferno and Darksiders with the original God of War series being the base concept.


Just because all these games may be similar in theme and execution, does not mean that they all can't be good. In fact, sometimes the imitators will surpass the original and blow the concept out of the water. The first of these three games released, Darksiders, might do just that.


Darksiders begins with hell on Earth erupting as the balance between heaven, hell, and Earth has been disrupted and Armageddon has been triggered early. You play as War, one of the four mythical horsemen who mark the coming of the end of days, and immediately know something is awry as your fellow horsemen have not appeared. As you move through city streets, trying to find the source of the disruption as angels and demons alike fight overhead, you come upon Straga, one of the most powerful demons to emerge from hell and watch as one of the leaders of the angels, Abaddon, is swallowed up like an appetizer for the things to come. You fight the demon, but like Abaddon, fall to the unparalleled might of this hellish monstrosity.



A century then passes as hell has consumed the Earth and the human race has been wiped out. You have been imprisoned for all this time in the depths of hell by The Council, an ancient race of beings whose sole purpose is to maintain the balance that you have been blamed for disrupting. Finally, the Council relents to your pleas to send you back to clear your name. They concede, but they pair you with a high level demon called a Watcher (played brilliantly by Mark Hamill), to make sure you will do the Council's bidding, and find out how, and more importantly, who caused the end of days before it was destined to.


Thus begins the story of Darksiders, a tale of redemption as you unravel a conspiracy that could invoke the wrath of a god.


Even with the overplayed theme, Darksiders is brilliantly executed. A combination of The Legend of Zelda and God of War series, the game is packed with both original characters, like Vulgrim the Soul Merchant, with whom you exchange the souls of your fallen foes for new weapons and fighting techniques, and those based in scripture like Azrael, the Angel of Death. Add in tons of actions sequences involving some epic boss battles and an ending that will leave you anticipating the impending sequel is more than enough for me to label this as the first must have game of 2010 (not that there is a lot competition right now).


The graphics are beautiful, from deserts where the sand is comprised of the ashes of six billion dead humans, to lush jungles that have reclaimed the cities that once dominated the landscape. Every creature has exquisite detail to them, from the scars on War's face to the talons of the giant bats that litter the twisted remains of the world.



Along with great looks, the game sounds very good. The music, although rather generic, helps set the atmosphere beautifully and the voice acting is top notch, highlighted by Mark Hamill who seemed to channel shades of the Joker from Batman: The Animated Series into the masochistic Watcher and Moon Bloodgood as Uriel, the angel who takes over heaven's ranks after the fall of Abaddon.


I also liked the fact how, aside from the opening and closing movies, the game really focuses more on the action, the fighting, and the platforming and avoids unnecessarily long cut scenes to forward the plot. Possibly this was a move to avoid too many comparisons to the style of games this is clearly based off of since the gameplay easily can draw a lot of parallels to more well-established franchises.


The gore and fighting mechanics are very similar to that of God of War with only a handful of buttons really being needed to mash your way across your typical desert, water, jungle, and fire areas. This goes along nicely with the "me against the world" theme from that franchise.


More parallels can be seen in the items you acquire over the course of the game since almost all of them have appeared in The Legend of Zelda at some point or another. The abyssal chain is exactly like the hookshot, your horse Ruin is reminiscent of Epona, the Crossblade is just like the boomerang, etc. So, the gameplay isn't anything you haven't seen before and lacks any real originality. Along with this, there are a few glitches as the game progresses and can be very frustrating when you fall into a bottomless pit when the game glitches mid-jump.



Still though, there is a reason why people love The Legend of Zelda and it was nice to see a game with hard puzzles and tremendous temples. The outside world wasn't as epic as I would have liked, considering the entire Earth was supposed to be wiped out. It doesn't seem like you're traveling more than through the five NYC boroughs.


The game should take you 15-20 hours to completely beat, but there isn't much to bring you back for a second playthrough. If there were any collectibles or achievements you missed the first time through they could bring you back for a little while, but otherwise this is a one and done.


Even with the aforementioned lack of originality, this game is a lot of fun and does a great job drawing you into the post-apocalyptic world. I enjoyed the game so much that I stood up and clapped at the end of the final cinematic and with the amount of games I have to play; it takes a lot to elicit that kind of a response from me anymore. Kudos to Vigil Games and THQ. Simply put, this is a great game. Darksiders is available now for Xbox 360 and PS3 and is the first must have game of the New Year.


Ratings are based on a scale of 1 to 10 with 10 being the best.


Graphics: 9.0: From the detail of the world you fight through to the skulls carved on your Chaoseater sword, the graphics are top notch. A point gets deducted only for the generic looking blood effects. There could have been a little more splatter that lasted longer on screen for my tastes.


Audio: 9.0: The voice acting for this game spearheads this score as Mark Hamill and Moon Bloodgood highlight a cast of awesome performances. Include spot-on SFX and the only point that gets docked from this is for the generic, forgettable background music that at least was able to set a nice mood as you progressed through the game.


Plot/Plot Development: 7.5: The general plot has been done before so it loses points for lack of originality, but at least the game progressed at a good pace and set things up well as the conspiracy against War unfolds and then comes together at the end in a great final cinema scene.


Gameplay: 7.0: Glitches and lack of originality again hurts this score, but when you are basing your game off of sure-fire hits like God of War and The Legend of Zelda, you can forgive them a little.


Replay Value: 3.0: There isn't a lot to bring you back to this game after the initial playthrough besides looking for more power-ups or any achievements you may have missed along the way.


Overall (not an average): 9.5: Even though I penalized the individual category scores for lack of originality, I can't do it for the overall game because, the time-tested, proven formula that Darksiders uses works and is a lot of fun to play. Any game that gets me to stand up and applaud while the credits roll is a winner in my book and I cannot deny the fun I had playing this game. I looked forward to coming home and playing this game every day after work. So what if it wasn't the most original game? Imitation is the most sincere form of flattery after all.


-Ray Carsillo

Tuesday, January 5, 2010

ON THE PS3 HORIZON

Continuing the momentum of my last article previewing games coming out in 2010, I had a chance here in NYC to get a hands-on preview with some of the biggest upcoming titles for the first quarter of 2010 for Sony's PS3. Among the titles we looked at include God of War 3, Just Cause 2, Bayonetta, Dante's Inferno, and Dark Void. I know that Bayonetta actually comes out today, but it is still a good way for those of you who may be on the fence to take a look at some game footage, stills, and get some info from the folks over at Sega themselves. So, without further ado, I present to you my PS3 Q1 2010 preview!
Ray Carsillo Q1 2010 PS3 Preview Party

Video by Jared Bodden

Thursday, December 31, 2009

TOP 10 GAMES TO LOOK FORWARD TO IN 2010

As the year comes to an end, I think this is an opportune time to take a look forward at the year ahead in gaming. Last year we did this and the nine games we previewed were either awesome as expected (Ghostbusters, Batman: Arkham Asylum, Madworld, and Brutal Legend), pretty good (Punch-Out and Resident Evil 5), or delayed until early 2010 (Bioshock 2, God of War 3, and Dante's Inferno). The three games delayed until early 2010 are basically shoe-ins for this year's list as well because all the delays have done is make us salivate more as details leaked out to us. So with no further ado, here are the top 10 games to look forward to in 2010.





1. Bioshock 2: I said it last year and I'll say it again this year: I will go screaming through the halls here at ESPN the day this comes out from sheer, overwhelming joy. With a lot more revealed in terms of the plot and gameplay, this easily tops my list as my most anticipated game as you return to Rapture and assume the role of a Big Daddy 10 years after the events of the first Bioshock. Along with this new twist from the first Bioshock, there is also a confirmed multiplayer mode and the ability to use your Big Daddy suit to explore the ocean immediately surrounding Rapture, which should allow for all kinds of new and creative ways to explore the once great cultural haven beneath the waves. Barring any last minute setbacks, expect Bioshock 2 to hit store shelves February 9, 2010, for Xbox 360, PS3, and PC.





2. God of War 3: There are few trilogies in video games that are more celebrated than God of War and this is before the third one has even hit store shelves. Inspired by many classic stories from Greek mythology, you play as Kratos once more as you attempt to work out your anger issues with the gods for the last time. I had a chance to play an advanced demo of this (which I will post a special PS3 Q1 Preview video next week where I got to talk with some of the developers of God of War 3) and you will flip just like Kratos' point of view seamlessly does in several epic boss battles as you should expect to start wrapping up this classic trilogy on your PS3 towards the end of March 2010.






3. Dante's Inferno: Many are calling this a God of War rip-off, but I'm a firm believer that imitation is the sincerest form of flattery and this might be even better because it isn't limited to just the PS3. Inspired by the part of Dante Alighieri's Divine Comedy of the same name, if Kratos has anger management issues, Dante is the ultimate obsessive, smothering boyfriend as he is willing to fight through the nine layers of hell to save his girlfriend's soul while having a tapestry depicting the holy cross stitched to his chest. Just like God of War, Dante's Inferno mixes classic plot with tremendous, bloody action (and a little bit of nudity) and amazing, original monsters based on this classic work of literature to get any action/adventure fan's blood pumping. Just like Bioshock 2, Dante's Inferno hits store shelves on February 9, 2010, for Xbox 360, PS3, and PSP.





4. No More Heroes 2: Desperate Struggle: Travis Touchdown returns with his beam katana (it's a lightsaber, but that whole copyright thing can be such a pain sometimes) as he has gotten lazy and let his number one world assassin ranking drop all the way down to 51 (possibly in honor of game creator Suda 51?). When things get personal though, Travis once again hones his wrestling inspired moves and attempts to move back up the ladder to the number one spot with even more crazy, over the top boss battles that are even better than those from the first game. The sandbox system is gone to help save on time while you hunt down your quarry and travel from location to location by just going to a map menu now and since that was one of the major complaints from the first game, it looks like No More Heroes 2 could be another sleeper hit from the deranged mind of Suda 51 and his Grasshopper Studios. No More Heroes 2: Desperate Struggle is a Wii exclusive and should hit store shelves January 28, 2010.





5. Dead Rising 2: The first Dead Rising broke new ground in zombie bashing by having an unheard of (for the time) amount of NPCs on screen at one time with no lag. And it was set in a mall allowing you to have a variety of weapons from food court table umbrellas to golf clubs to nerf guns. Dead Rising 2 takes several of the great elements from the first game (regular guy dropped into a zombie invasion) and puts a whole new twist on it that has me chomping at the bit as I count the days until this hits store shelves. Dead Rising 2 assumes you failed to completely contain the zombie virus at Willamette from the first Dead Rising and now there are zombie outbreaks all over the country. These zombie zones have been cordoned off by the government, but with times being tough, leave it to reality TV to step in to offer the masses a chance to risk life and limb for amazing prizes. "Terror is Reality" is one of these reality TV shows that asks people to help control the zombie population in new and inventive ways for the chance at huge piles of cash. Of course, you're being dropped into these living nightmares with nothing but the clothes on your back, but it wouldn't be a zombie game if you were given a gatling gun from the get go. Add in what could be the best online multiplayer of the year as Dead Rising 2 pits you against three other players in an American Gladiators meets Resident Evil scenario and sends you all on your merry competitive ways. Zombie bashing will never be the same again on your Xbox 360, PS3, and PC come the end of Q1.





6. DC Universe Online: It is hyped as what could be the greatest MMORPG of all-time as it allows you to interact with the best of the best of the DC Comics Universe with your own original character and with a member of current comic book royalty in Jim Lee serving as the Executive Creative Director, you know you are in good hands. Unfortunately, it has been delayed countless times and is a game on life support to say the least. DCU Online was supposed to come out last summer, but now we are still waiting to rub elbows with the Dark Knight and Man of Steel and take down the likes of Lex Luthor, Mr. Freeze, the Joker, Bizarro, and many, many, many more as a loose Q3 2010 date has been set for this possible PS3 and PC powerhouse. If DCU Online doesn't come out this year, I think the game will be completely scrapped because it has been in production for far too long for us to wait much longer for it.





7. Mafia 2: Another strong title on the horizon from the folks at 2K (why do they even bother with sports anymore when their shooters and action/adventure games are so awesome?) is Mafia 2. Set in a fictitious mob family in the late 1940s-early 1950s, Mafia 2 combines a GTA-style sandbox experience with a Hollywood-inspired cinematic driven plot as you play as Vito, a small-time hood trying his best to get his piece of the American dream in some less than savory ways. Add in some awesome action sequences and Martin Scorsese couldn't have done a better job with this. Mafia 2 looks to be the strongest release due out in Q2 when it lands on store shelves May 3, 2010, for Xbox 360, PS3, and PC.





8. Castlevania: Lords of Shadow: Every major attempt to bring the fabled history of Castlevania into the 3D realm has fallen flat on its face and the only thing keeping the series alive has been a successful run with the classic side scrolling action on handheld systems. Things may change come the next holiday season. Castlevania: Lords of Shadow has you cast as the mysterious figure Gabriel as you fight through a massive world in the third person. Mix in some puzzles and some holy (or unholy) artifacts to help power up Gabriel and you have the base for a nice action/adventure game. There aren't a lot of details out on this one yet in terms of how Gabriel fits in with the Belmont clan or if Dracula is even the main force of darkness here (although I'm sure he is because it wouldn't be Castlevania if he wasn't), but from what I've seen so far, this could be the best chance to FINALLY bring Castlevania successfully onto modern consoles especially with Hideo Kojima (of the Metal Gear Series) consulting on this project, Patrick Stewart serving as the narrator, and some God of War and Assassin's Creed style gameplay mechanics shown in the early trailer. Expect Castlevania: Lords of Shadow to emerge from the darkness next holiday season for Xbox 360 and PS3.





9. Super Mario Galaxy 2: Everyone loves Mario, plain and simple. Another game expected to be released in time for the next holiday season, Super Mario Galaxy 2 will be the first direct sequel to another Mario game in a decade (since Super Mario World 2 back for the SNES). Add in that you are definitely going to be riding Yoshi around and I'm sure you'll see the return of some other classic powers and this is another sure fire hit for Nintendo. Plus, don't forget that you are sure to see a lot of classic Mario themes, enemies, and puzzles mixed in with the tremendous planetary exploration aspect introduced in the first Super Mario Galaxy and this will be another platforming gem from Nintendo. Super Mario Galaxy 2 should be out in time for next holiday season and is, of course, a Nintendo exclusive.





10. Metroid: Other M: Nintendo has the strongest first party franchises out there and another one confirmed for next holiday season is Metroid: Other M. A lot like seeing Hideo Kojima's production studio helping out with Castlevania, Team Ninja, best known for the Ninja Gaiden games, has stepped up to help give a bit of an anime style and storytelling flair to this newest Samus Aran adventure. Mixing some classic side-scrolling action and some 3D arena battles as you progress through the game and interchange between the two seamlessly should keep you on your toes and keep you from getting bored. Add in that at least Ridley has been confirmed as one of the boss battles and it should be interesting to see what Team Ninja can do with this beloved Nintendo franchise. Metroid: Other M is another Wii exclusive and should be out in time for the next holiday season.



So there is my top 10 for the coming year and it is one heck of a list. On top of these games, there are also lots of other games that I just could not take the time to go into right now, plus I did not feel they were worthy of the top 10. MAG, Heavy Rain, Bayonetta, Darksiders, Prince of Persia: Forgotten Sands (adding a 4th chapter to one of the better trilogies for the last generation of consoles was not necessary and is thus a major reason that Prince of Persia stayed off the list), Mass Effect 2, Just Cause 2, Epic Mickey, Red Steel 2, Mega Man 10, Gran Turismo 5, Battlefield: Bad Company 2, and an unnamed Legend of Zelda title for the Wii (not enough info for me to be confident that this will make it in time for a 2010 release, but Nintendo is the best at keeping secrets) all deserve honorable mentions and should be awesome games in 2010, but these are my top 10 and I stand by them. It is going to be another great year for games and I cannot wait. Until then, have a great New Year and my resolution is that I will be sure to try my best to keep you informed over the course of 2010 just as I did over the course of 2009.



-Ray Carsillo

Monday, December 21, 2009

THE HOLIDAY RUSH

I did this last year where I offered some last minute advice to help out people looking to pick up a couple of more items to stuff in the stockings or under the tree and due to positive feedback, we're doing it one more time!

Now, if you're looking for games for some little ones and don't feel they're ready for an over the top, alien shoot 'em up, or some action-adventure, sword wielding bloodbath, then here are a few E-rated games that will keep them happy till their birthday rolls around.



1. New Super Mario Bros. Wii - Nintendo Wii - Any older gamer will appreciate the nostalgia this game conjures up. Any young gamer will fall in love with the crazy characters, classic side-scrolling platforming gameplay, and the hours of exploration and fun it will provide. Just like every other great Mario Bros. game to ever come out. This Wii game has been flying off of store shelves this holiday season with good reason.




2. The Legend of Zelda: Spirit Tracks - Nintendo DS -
Another one of Nintendo's powerhouse franchises with a new chapter in its long and storied history. What's nice about this is that the kids can take this with them on the long car or plane ride you're already dreading. At least it'll keep the kids out of your hair as you prepare for departure delays or traffic due to the predicted bad weather. Not the longest or most in-depth in the Zelda series, it will more than do the job of distracting the little ones this holiday season.



3. A Boy and His Blob - Nintendo Wii - Rounding out the Nintendo dominance of kid-oriented games is a remake of a NES classic. A Boy and His Blob follows a young lad and his alien, shape-shifitng friend, who can help the boy in a plethora of ways by eating magical jellybeans. These jellybeans allow the blob to turn into a gun, a ladder, a trampoline, and many other useful items as you travel across these beautifully drawn 2.5 D worlds.

"But, Ray! My kid is in high school and I don't think these childish games will work for him/her." Never fear! There is plenty of T-rated games just waiting to be picked up.



1. Ghostbusters: The Video Game - All systems - The closest thing die-hards have seen to a third movie, this game picks up about three years after the end of the second movie and brings the story together better than any movie could have. With all the original voice cast returning to reprise their iconic 80s roles, 'bustin' has never felt so good.



2. Batman: Arkham Asylum - XBOX360, PS3 - One of the most critically acclaimed games of the year, Batman: Arkham Asylum is the initial offering of what looks to be a long series of new Batman games. With a free-flow combat system that flows like water and a plot worthy of a comic maxi-series, this game is a must have for any comic book fan.



3. Uncharted 2: Among Thieves - PS3 - The SpikeTV Video Game Awards game of the year delievers on every front like no other game this year. Plot depth, tremendous characters that pull on your heart strings, probably the best looking game of the year, and flawless gameplay makes this a must have for any gamer's collection if you have a PS3.

Now you're wondering, "What about the games for Mommy and Daddy?" Well, there are plenty of M-rated games out there for long after the kiddies go to bed.



1. Madworld - Wii - It's rare to see a phenomenal M-rated game on the Wii, but Sega's Madworld delievers in ways I never thought a Wii game could. An unfathomable amount of gore and language brightens up the black and white world of "Jack", a man tasked with winning a "Running Man"-esque game of death in a world that just screams "Sin City". Either interacting with the entire environment to find new and interesting ways to kill your enemies, or just relying on the chainsaw on your right hand, you will have fun wreaking havoc in Madworld.



2. Assassin's Creed 2 - XBOX360, PS3 - My pick for game of the year, Assassin's Creed 2 expounds on the plot of the first game and trumps the action by leaps and bounds. A new free-flow combat system, being able to wield two weapons at once, poison, guns, and an entire economic system make what was once a repetitive, tedious chore to beat in AC1, makes AC2 one of the most unique mainstream gaming experiences of the year.


3. Halo 3: ODST - XBOX360 - My choice for first-person shooter of the year, any Halo fan needs to have this game. Aside from the amped up difficulty due to you acting as a lower class of trooper than Master Chief's Spartan self, the film noir aspect of taking over every member of your squad at different moments as you unravel the mystery of the Covenant's attack is one of the most immersive plot techniques I've seen in gaming in years.

Those are the games that will make everyone you know, no matter their age, happy. On this last list, are the games that leave everyone cringing and they will be returned. Guaranteed. Avoid these games at all costs Grandma!



1. Fairytale Fights - XBOX 360, PS3, PC - A nice concept that falls flat on its face. Living through some classic fairytale character's stories with some bloody hack-'n'-slash combat is a nice thought, but horrible gameplay, a poorly kept-together plot, and nothing really special about using these fabled characters from fairytale lore aside from the random weapons they find was really a disappointment.




2. TMNT: Smash-Up - Nintendo Wii - It uses the same engine as Super Smash Bros. Brawl, but it lacks everything else. Only a handful of selectable characters, a miserable story mode, and controls that aren't nearly as responsive as the Nintendo character counterpart. A bitter disappointment for any TMNT fan and another TMNT media project that doesn't include the original theme music!



3. The Conduit - Nintendo Wii - This is probably one of the most hyped games of the year and instead should be considered as the worst first-person shooter of the year. Basically a remake of Perfect Dark from N64, but with some more high tech weapons and a looser plot. The graphics look like something from the Gamecube and the multiplayer, although probably one of the better ones for the Wii, is still subpar when compared with the multiplayer offered by games for the XBOX 360 and PS3.

Well folks, there it is. For all you last minute shoppers out there, those are some helpful hints. Thanks for reading my article and have a happy and safe holiday season.

-Ray Carsillo

Monday, December 14, 2009

A FOOTBALL BLITZKRIEG!

Ever since the Madden franchise acquired rights exclusivity to the NFL, there have been several alternatives to try and put a dent in the near impenetrable armor that surrounds the football powerhouse that is Madden. Another new contender is stepping into the ring though and it isn't necessarily emphasizing the truck stick.

QuickHit.com is a website that offers a free flash based football game that will rack the brains of Fantasy Football heroes and test the mettle of Madden die-hards alike by combining RPG elements with the pure strategy that you would find out on the gridiron.

RPG elements? Flash based? FREE?! That's right. It doesn't get more revolutionary than this. No downloads required and no credit card either. In fact, before writing this article, I got a quick game in at work even though I signed up on my home PC if you're questioning the download part.

Aside from the pure strategy involved with calling all the plays since you're your custom team's head coach (and if you're a rookie in that department, NFL Legend Bill Cowher lends a few suggestions along the way), you can also decide what players to train (level up) between games and what new abilities they can learn (offensive linemen can learn moves to help them get a pancake block, running backs can break more tackles, etc., etc.).

Now, of course, a team with a higher level will have a clear advantage, but the best part will be when two evenly matched teams duke it out as it is a true test of your football acumen that you just can't find in the often glitch riddled gameplay of Madden (there are ALWAYS at least five plays that will ALWAYS work).

A downside for many people though will be that the game isn't the best looking, but anyone who is a true football fan should be able to look past the simple flash-based graphics and appreciate the great football gameplay that is played out before you, as you get the instant gratification or instant frustration as you see how the play you called turns out.

There is only so much I can tell you about QuickHit.com, so I had an opportunity to talk with the Director of Design on QuickHit.com, Brandon Justice, and I think he can tell you much better than I could just how awesome QuickHit.com is so be sure to check out the video over here!


QuickHit.com Football Preview with Director of Design Brandon Justice and Ray Carsillo

Video by Jared Bodden



So, if you are looking for an alternative to Madden or Madden Head Coach and don't want to keep dropping the $60 every year for updated rosters and tweaked graphics, QuickHit.com might be the answer for you. It's as simple as going there right now and signing up for FREE (Of course, with it being free there are a couple of short ads you might have to sit through between quarters, but they take about as long as the ridiculous load times Madden 10 had this year)!

Ratings are based on a scale of 1 to 10 with 10 being the best.

Graphics: 7.5: It is hard to judge graphics on a flash game because you know right off the bat it could never compare to the power of a console game, and QuickHit.com admits that it would be impossible for them to try (at this point in time, anyway), so in comparison to other flash and free online games, the looks for this game are solid, especially in all the menus.

Audio: 5.0: Generic pads clashing, whistles, and other football related SFX mixed with generic music gives this a middle of the road score.

Plot/Plot Development: N/A: It's a sports sim (with RPG elements)...

Gameplay: 9.0: This is one of the key elements that QuickHit.com shines in. A plethora of plays that are easily selectable with drop down menus that whittle down your options to the specific play you are looking for, no glitches that I was able to notice, and the fantasy football RPG elements between games to level up your players will appeal to every guy who has ever played Fantasy Football and loves tweaking his roster from week to week.

Replay Value: 10.0: RPG and sports games are possibly the most addicting games due to the obsession you develop over time when it comes to leveling up and tweaking your roster as you make another run to a championship. Combining those elements will keep football fans coming back for more. Millions will be lost in workplaces across the country as people keep playing football at QuickHit.com!

Overall (not an average): 8.5: For a work in progress, this is a very addictive and fun (and cheap!) way to pass the time. It can only get better as new features get added to it and it already has a rock solid base to work from.

-Ray Carsillo

Monday, November 23, 2009

RETURNING TO THE MUSHROOM KINGDOM


New Super Mario Bros. Wii Red Carpet w/ Ray Carsillo

Video by Jared Bodden

He is the most recognizable figure in video games and Nintendo is celebrating his 25th anniversary (23rd in the US) by releasing an old-school side-scroller that pays homage to his decorated lineage. Of course I am talking about Mario and speaking of that lineage, Nintendo threw a party at the Nintendo World Store in Rockefeller Center for Mario's anniversary and I was lucky enough to attend. Take a look at the video!

The new game is New Super Mario Bros. Wii and it takes elements from the greatest of Mario's titles from over the years (mostly Super Mario Bros. 3 and Super Mario World, with hints of the original Super Mario Bros., Super Mario World 2: Yoshi's Island and Super Mario 64 sprinkled in). Princess Peach has been kidnapped by Bowser for the millionth time and it is up to Mario to traverse eight worlds (inspired by Super Mario Bros. 3 and Super Mario World) broken up into 69 different stages.

To make matters more difficult, Bowser has pulled out all the stops. After their 18-year hiatus, the seven Koopalings (again from Super Mario Bros. 3 and Super Mario World) Larry, Morton Jr., Wendy O., Iggy, Lemmy, Ludwig von, and Roy are back along with Bowser Jr. to defend the castles at the end of each world. Bowser Jr. is also traveling in style since Bowser's old airship has been rebuilt and will continue to pester Mario on his quest. Also brought back into the mix are the many varieties of brothers who used to pester Mario way back in Super Mario Bros. 3. Hammer, Boomerang, Giant Hammer, Fire, and Wrench brothers are back along with the all-new Ice brothers, and always seem to pop up in Mario's path at the worst possible moments.



To help combat the largest roster of baddies Mario has ever had to face, Mario has been given several brand new powers along with his payload of Invincibility Stars, Fire Flowers, and Super and Mini-Mushrooms.

The first is the Propeller Mushroom that gives Mario limited flight abilities (anyone remember the Tanooki Suit, Raccoon Leaf, or Cape Feather?) as well as increases his spin attack. The next item is the Ice Flower. Similar to the Fire Flower, Mario throws snowballs now that freeze his opponents in huge blocks of ice that he can then use as stepping stones to make it to higher ground or to pick up and throw at other enemies. The final new item, the Penguin Suit, is a multi-purpose tool. It not only allows you to walk on ice with minimal slipping, but you can throw snowballs like with the Ice Flower and swim better as well (memories of the Frog Suit come flooding back to me now). They even brought Yoshi back, but unfortunately, he can only be used on the stages you find him in, he can't travel with Mario anymore.

This game is the ultimate shot of nostalgia for any gamer who grew up with the Mario Bros. franchise. There may be a few new additions to the franchise like new items and the 4-player co-op gameplay, but aside from that this is just plain old-school Mario Bros. (they even brought back item reserves that you can access from the world map like in Super Mario Bros. 3).



The graphics are crisp, clean, and make this probably the best looking side-scroller I've ever seen. Mix that with the classic Mario music, SFX, and Charles Martinet as Mario and the peripherals for this game don't come much better.

The plot is the same as it is in every other Mario Bros. game, but we wouldn't have it any other way and with 4-player co-op adding new levels of fun and intensity, this could be the greatest Mario game ever. Along with the 4-player co-op adding tons of replay value and a new level of difficulty to the game, there are also three special star coins on each stage that unlock something special at the end of the game if you collect them all...

The only real knock I have with this game is the single-player difficulty. I beat the entire game with 50-plus lives in just under 6 hours and was left wanting more. With an abundance of items and 1UP chances available, there is no reason why you should die repeatedly on any stage or against any boss (all you need is to jump on all their heads three times, works every time). I think Nintendo was worried about trying to cram in every single obscure reference to previous Mario incarnations that they forgot to add a little more difficulty to some of these levels.



New Super Mario Bros. Wii is available now and looks to stack up as the greatest Mario side-scroller of all-time.

Ratings are based on a scale of 1 to 10 with 10 being the highest.

Graphics: 9.0: This is the best looking side-scoller ever in the Mario series simply because this is the most advanced system for a Mario side-scroller to be on. Need I say more? Although tiny Mario (before he eats the Super Mushroom) did look a little weird at times.

Audio: 10.0: Charles Martinet coming back for a Mario's limited dialogue combined with the classic SFX and music we've all come to know and love and the audio is spectacular.



Plot/Plot Development: 10.0: I don't know how the same thing has worked for the past 25 years, but it has and I'm more than happy with it just being "Peach gets kidnapped by Bowser, Mario chases after Bowser, Mario stomps on Bowser (or throws fireballs), and Mario rescues Peach". If something is not broken, don't fix it, and Nintendo knows that better than anyone.

Gameplay: 8.5: For the most part the game handles perfectly and is classic Mario action in every way. I love the new items, I love all the nostalgia, I just wish it was a little more difficult.

Replay Value: 9.0: Like I said, the lack of difficulty might keep you from wanting to come back, but 4-player co-op, tons of collectibles, and classic Mario action should outweigh the difficulty factor.

Overall (not an average): 9.0: This game is a must have for any Mario fan and gamers who grew up with the series will jump for joy with all the old-school elements brought back. The only real knock on the game is that I didn't think it was as hard as it could've been or had been hyped to be. At the end of the day though this is still a great game and most gamers should go crazy for all the nostalgia this conjures up. And hopefully it won't be another 18 years before we see the Koopalings again.

-Ray Carsillo

Tuesday, November 10, 2009

VIDEO GAMES LIVE!

Since the video game revolution really started plowing forward back in the mid 80s, one of the most underrated aspects of the aspects has been the music. The 8 and 16-bit processors that the Nintendo, Super Nintendo, and Sega Genesis systems could produce were not much more than melodic beeps and pings made to sound like a catchy tune.

Of course, times have changed. Now, many of the best and brightest games have scores composed by full orchestras or big time, main-stream bands, but those original compositions still bring back childhood memories of simpler times to go along with our simpler games. The themes from Super Mario Bros., The Legend of Zelda, Mega Man, Sonic the Hedgehog, and Castlevania, are still lovingly talked about alongside the newcomers from Metal Gear Solid, Halo, and Kingdom Hearts.

The music from these games and the feelings of nostalgia they conjure up are only now starting to get the respect they deserve on a scale worthy of the sales of these monolithic franchises. In that vein, I present to you Video Games Live.

Video Games Live was founded back in 2002 by celebrated game composers Jack Wall and Tommy Tallarico and has been a tour de force ever since. With a full orchestra and choir in tow, Wall and Tallarico have put together a show that needs to be seen to be believed. Fortunately, I saw it about two weeks ago. With musical selections from over 20 video games played, and 40 more waiting in the wings ensuring that an audience will never see the same show twice, Wall and Tallarico mix in geek-based humor with a light show, scenes from the greatest games ever created, and musical acumen that rivals the best and brightest out there.

The show I went to at the Beacon Theatre was the most fun I've had in a long time. You had a costume contest for people dressed as video game characters, a Guitar Hero competition, and a random drawing for a Nintendo DSi. You had special messages from Hideo Kojima, the creator of the Metal Gear series, as he gave a special recorded greeting before the playing of the Metal Gear music, and Koji Kondo, the composer of the Mario Bros. and Legend of Zelda themes, give a special message as well.

There was a live Q & A with Ralph Baer, the man credited with inventing video games (he is also credited with inventing the light gun, the first video game system peripheral, and the popular kids' game Simon in the 70s), over Skype and it was impressive to see this legendary inventor at the ripe age of 87 still smiling at how his invention has changed and influenced the lives of so many people across the world.

You had YouTube sensations, pianist Martin Leung and Laura "Flute Link" Intravia, come on and do what made them famous on the stage. Martin is best known for playing the Mario theme on piano blindfolded and Laura plays a stunning rendition of the Ocarina of Time music on flute, in full green tunic like the Hero of Time. Both would accompany the orchestra on several songs over the course of the night, usually to standing ovations (I nearly leapt out of my seat when Martin started playing the Super Mario World theme).

There was a request portion (where I nearly lost my voice screaming for the Mega Man theme and starting a Mega Man chant in my section of the Beacon Theatre; I was pleasantly surprised to find it was incorporated later into the show) where everything many fans called for was played and many were pleasantly surprised when Martin broke into the original Tetris theme, just because.

There were classics played from Mega Man and Chrono Trigger to more recent games like Halo and Shadow of the Colossus, but no matter if you were young or old, newbie or wily old veteran, there was something to make every geek and video game fan smile and laugh.

Video Games Live is now on their fourth world tour, and much like the game music they play, are just beginning to receive the respect and recognition they deserve. Playing to sold-out shows all over the world and constantly adding new and beloved video game music all the time (including the one I went to at the Beacon Theatre), Video Games Live is an ever-evolving entity much like the games off of which they are based. It is with the utmost praise that I recommend that every video game fan should see this show when they come to your town.

-Ray Carsillo