Friday, June 27, 2008
ON THE HIGHWAY TO HELL (My special advanced review of HELLBOY II: THE GOLDEN ARMY)
Now for the more fun (and much longer) part. The review! We begin by looking at the cast. A sad fact of life is that you usually remember the acting in a movie only when it is bad, and rarely ever when it is good. I am happy to say, though, that everyone involved with this project did a great job so I will give the devils their due here (Pun very much intended). Ron Perlman was brilliant as Hellboy reprising the role that feeds hisrabid fanboy fanbase. Selma Blair also did a fantastic job as the only pyrokinetic that can light Hellboy’s fires. Doug Jones is an extremely underrated actor and a real superhero for sucking it up and putting on that fish suit before every day of filming. Seth MacFarlane did a solid job playing the voice of Johann Kraus. MacFarlane was a nice surprise, and he will probably fill a few seats just by drawing in some simpletons looking for a Family Guy reference.
If you are a fan of Hellboy, then you will be thrilled at what visual-effects guru and fellow geek Guillermo Del Toro did differently from the first movie. First off, he did not constantly beat you over the head with the comic’s two main themes, like in the first Hellboy. These themes are, of course, that Hellboy is the son of the devil who must choose between surrendering to the tempting forces of darkness or assisting those in the human domain; and that the love he shares with Liz is always difficult due to their radically different backgrounds, like a demonic Romeo and Juliet. This would not be Hellboy if those themes were not present, but they are much more cleverly and carefully woven into the story this time so you won't tire of them when they creep into view.
Because of the better use of themes, Del Toro was able to concentrate more on what Hellboy does best: explore the things that go bump in the night. The things that go bump were amazing and the fact that Del Toro worked so many different ones into this story makes this Hellboy truly worthy of the big screen.
This was one of the most visually stunning movies I had seen in a long time. You cannot tell where the costumes stop and the CGI begin. Even when Hellboy is fighting a 50 ft. earth elemental, it moves so fluidly that you cannot tell if it is being CGI’d or if Del Toro actually built a 50 ft. animatronic creature (even if it was most likely CGI’d). These jaw dropping graphics help the movie immerse you more in the story.
Not that it needed much help pulling you in since the story grabs hold of you from the very first scene and doesn’t let you go until the credits start to roll. With different plotlines playing out at a breakneck pace, fight scenes that you wish would never end, and light comedic moments to connect it all together, the story does not drag at all throughout the entire 1 hour and 50 minutes of the movie. Even if not a Hellboy fan, you cannot help but enjoy the fantastic story and dynamic characters that Del Toro develops and weaves into the movie like some amazing cinema seamstress.
The final thing that I can say that I enjoyed was that Del Toro showed more of the relationship between Abe Sapien and Hellboy. They are supposedly great friends, yet they seemed very distant in the first movie. In Hellboy II, you see them bond and talk about deep things with each other, something that I think you were missing from the first movie and it really took away from the Abe Sapien character. Adding that depth to Abe was key to my enjoying this movie.
The best thing though about the Hellboy series is that no matter how big or little a fan you are, you can walk into any story arc with little to no knowledge of what came before it and still enjoy it. Hellboy II: The Golden Army continues this great tradition with another stand-alone tale of how Earth’s most misunderstood group of heroes save our butts with us none the wiser. With how Guillermo Del Toro was able to stay so true to the comics and still produce such a high quality product that Hellboy newbies could enjoy, I have to give Hellboy II: The Golden Army - 5 hellfire fists out of 5.
-Ray Carsillo
Wednesday, June 25, 2008
SEGA FINALLY GOT SOMETHING RIGHT (Mostly) AND IT HAS NOTHING TO DO WITH A BLUE HEDGEHOG (My review of the Incredible Hulk Video Game)
Graphics: 7.5: Not spectacular graphics, but that is what you get when you deal with Sega. They are so used to dealing with cartoons that they forget what it is like to try and render actual people and objects. A lack of explosions from cars, so-so smash marks on buildings, and people that just don’t look right and you can understand this score. The point that Sega shines of course is with the Hulk, U-Foes, Bi-Beast, and other unrealistic things because, again, they are used to dealing more with cartoons.
Overall: (not an average) 8.5: This was a great game and I loved playing it. Lack of the movie soundtrack and poor voice acting takes away from the experience. I cannot remember a game where I did not want to see the cutscene. Usually in games, that is your reward for doing a good job. With this, I just wanted to keep smashing stuff and that is where this game truly shines. The physics engine is superb and the thought of tearing NYC apart as the Hulk on a rampage brings a smile to my face just typing it here. The game lacks the necessary polish to make it an overall superb gaming experience though. Possibly Sega was rushed due to wanting to release the game with the movie. No excuses though. Next time maybe they should stick to their blue hedgehogs if they are not willing to put the necessary final touches on a game that was so wonderful otherwise. So close Sega, yet still so far.
-Ray Carsillo
Sunday, June 22, 2008
MORE MOVIES LIKE THIS IS WHAT WE WANT! (My special advanced review of WANTED)
-Ray Carsillo
Tuesday, June 17, 2008
My review of THE WORLD ENDS WITH YOU for the Nintendo DS
Now usually I try to come up with some witty title revolving around the subject I am talking about, but the title of the game itself is so off-beat that I figured it best to just go with it. The premise of the game is that you are a Japanese boy named Neku and that you are dead. You must survive week long games and trials against dark monsters called noise while being a ghost to the world you once knew. If you survive, you are given a second chance at life. If not, you are erased into oblivion forever.
Pretty simple concept except of course nothing is as it seems as Neku explores Tokyo with several interesting characters and learns that he can read minds with special pins and use powers like pyrokinesis with others. There are larger forces at work conspiring beyond the concept of trying to get a second chance. Neku must also get over the fact that he does not trust people, that he only believes in himself and must overcome this short sightedness, this concept that the world ends with him (hence the title of the game) in order to survive.
Overall, this is one of the most refreshing and enjoyable RPGs that I have played in a long time. The story is original and involving and well developed as it keeps leading you along. The level up system is solid and there are unique ways of powering up your characters such as eating food and fighting to digest it to receive bonuses. Add in the revolutionary combat system of using the control pad to string together combos on the top screen for your partner and the stylus to activate pin powers on the bottom and you have one heck of a game. The music was original and catchy and a nice feature was that you could buy CDs in the game to change your menu music since if you take the game seriously, you will spend a good deal of time switching and analyzing the pins you acquire. Also, the style of pin and clothes you wear changes the style of the area you are fighting in and if you use styles that are popular you get more combat bonuses. This game screams originality and it is refreshing to see Square Enix make such a quality RPG that doesn’t start with the words “Final Fantasy”. I cannot recommend this game enough. From the great cell shaded anime style to the vibrant characters that you cannot help but root for to the unique fighting system, this one is a winner.
Rankings based on a score of 1 to 10 with 10 being the best.
Graphics: 9.0: The World Ends With You takes full advantage of everything the DS can throw at us. The cell shaded anime style works well for this style of game play. Aside from the overhead sprites not being as detailed as I think they could be, this is a solid visual experience in terms of the cut scenes and the battle animations.
Audio: 9.0: Original Japanese score that does not always make sense in English. It is still very catchy though. A nice feature is that you can buy CDs at stores in the game to change the menu music even if you can’t change the overall game music, which is understandable since some of the music is meant to set a mood. The music does get somewhat tiresome after listening to the same songs over and over again though. The SFX are solid even if a bit repetitive at times.
Plot/Plot Development: 9.5: Very original plot that draws the players in. Starting each new day and chapter and then having to work your way to revealing what happened in between that passage of time gets repetitive and tiresome after a while, but the story does not disappoint with its many twists and turns that you can’t see coming.
Gameplay: 10.0: With the innovative dual screen fighting system and having to constantly stay aware of both screens surroundings, the action is constant and consuming. With no lag and pretty accurate sensing of the stylus, the gameplay is also surprisingly smooth. No less than the best in terms of score.
Replay Value: 7.0: Once you beat story mode, you can replay any chapter of the game with any partner and collect things you missed along the way and complete extra side missions. If you complete all the extra side missions, you acquire a super pin. Not much else to the story so in my opinion, aside from the stellar gameplay, there is not as much as I would like to see to get me to play this again. This is the only weakness of this otherwise stellar game.
Overall: 9.5 (not an average): There is not much to not like about this game. The gameplay is revolutionary, the story is engrossing, and the characters can be related to so you end up loving them. Could have been a little longer and I thought the ending might have been a little weak after the great buildup, but aside from that, I have no real complaints about the overall presentation of this game. This game does not need a second chance because if you pick it up once, you will never let it go. One of the best of the year.
-Ray Carsillo
RAY NO SMASH HULK MOVIE!!! (My review of the Incredible Hulk)
Monday, June 9, 2008
IT’S BEEN 14 YEARS AND THIS IS THE BEST YOU CAN DO?! (My review of Myst for the Nintendo DS)
Rankings based on a score of 1 to 10 with 10 being the best.