Ray Carsillo had a chance to sit down with Brian Jarrard, the Community Director of Bungie, to talk about their final Halo game, Halo Reach, which will be released Sept. 14, 2010.
Showing posts with label preview. Show all posts
Showing posts with label preview. Show all posts
Sunday, July 25, 2010
HALO REACH PREVIEW
Labels:
Halo,
master chief,
preview,
ray carsillo,
reach,
spartan,
video games,
Xbox 360,
xbox live
Friday, June 4, 2010
THE DOG DAYS OF SUMMER
"What do we perceive as real?"
That is the key question that the folks from Eidos and Io Interactive asked themselves when they sat down to make Kane and Lynch 2: Dog Days. With that integral concept in mind, they set out to create a third-person shooter that was not only responsive and entertaining, but also engrossing and ground breaking in the way it was "shot" and how it unfolded.
I had a chance to sit down a few weeks ago with Karsten Lund, Kane and Lynch 2's Game Director, to talk to him about the plot of the game, the multiplayer, and what we could expect in general from Kane and Lynch 2: Dog Days when we see it hit store shelves in August.
Video by Josh Anderson and Jared Bodden
-Ray Carsillo
That is the key question that the folks from Eidos and Io Interactive asked themselves when they sat down to make Kane and Lynch 2: Dog Days. With that integral concept in mind, they set out to create a third-person shooter that was not only responsive and entertaining, but also engrossing and ground breaking in the way it was "shot" and how it unfolded.
I had a chance to sit down a few weeks ago with Karsten Lund, Kane and Lynch 2's Game Director, to talk to him about the plot of the game, the multiplayer, and what we could expect in general from Kane and Lynch 2: Dog Days when we see it hit store shelves in August.
Video by Josh Anderson and Jared Bodden
-Ray Carsillo
Labels:
kane,
lynch,
preview,
ray carsillo,
shooter,
video games,
Xbox 360
Friday, February 19, 2010
WAKING UP INTO NIGHTMARES

It was one of the most talked about titles from E3 2009 and after several delays, psychological thriller fans will finally see their dreams turn into living nightmares on May 18, 2010, with the long anticipated release of Alan Wake for the Xbox 360.
For those of you caught unawares, Alan Wake sees the title character, a horror writer, and his wife taking a vacation in a tranquil Pacific Northwestern city trying to help Alan overcome his writer's block. Once in the town though, Alan starts having nightmares and wakes up one night to find his wife is missing and a story he can't remember writing has come to life. As Alan scrounges about the wilderness collecting pages from his otherworldly novel, trying to find his wife and unravel the mystery of where the book came from, he must combat members of the community who have been consumed by a poltergeist-like darkness.
Done in a cinematic like style that sees each level of Alan's exploration broken down into something like episodes out of the X-Files (even with a nice little narrator's "On the last episode of..." montage between levels), Alan Wake is a story that can't help but pull you in.
On that note, I had a chance to catch up with the man behind the story of Alan Wake, Remedy Entertainment Lead Writer Sam Lake.
Alan Wake Preview - Ray Carsillo w/ Lead Writer Sam Lake
Video by Jared Bodden
Labels:
Alan wake,
interview,
preview,
ray carsillo,
sam lake,
video games,
Xbox 360
Subscribe to:
Posts (Atom)